Control
Games

Control

A supernatural dance in brutalist architecture.

0/ 100

Developer: Remedy Entertainment

Platforms: PC, PlayStation, Xbox

Control brings an innovative breath to its genre with its mind-bending architecture and telekinetic combat, though technical glitches and repetitive content can overshadow the experience. If you are looking for a unique atmosphere and creative gameplay, this game will draw you in.

Review

Control's Federal Bureau of Control isn't just a location; it's a living, breathing entity. This brutalist architecture, blended with supernatural mystery, draws you in from the very first moment, and Remedy's success in creating this universe is the game's most prominent feature. Every corridor, every room, makes you feel this strange and eerie atmosphere to your bones; it's as if the building itself is a character whispering its own secrets.

The game's combat mechanics offer unique satisfaction by combining telekinetic powers with the freedom to turn the environment into a weapon. The dynamic balance established between throwing objects, launching enemies into the air, and taking cover makes every conflict thrilling. This level of creativity is something you rarely encounter in many recent action games. However, beneath this shiny surface lie annoying realities like the game's technical performance and map system. Especially the frame rate drops experienced on consoles at launch, and even stutters seen on powerful PC systems, can disrupt the promised fluid action experience. Stuttering during intense combat moments can seriously undermine your enjoyment.

Control's storytelling and atmosphere stand out with their strange and compelling structure, reminiscent of David Lynch films. Jesse Faden's search for her lost brother deep within the Federal Bureau of Control constantly confronts you with new mysteries and mind-boggling events. A secret hides around every corner, a clue about the universe's depths in every document. This depth somewhat compensates for content shortcomings like the game's repetitive side quests and limited enemy variety. Constantly fighting the same enemy types and engaging in "fetch this, clear that" style missions can tire you out after a certain point. Considering the richness offered by similarly themed rivals, Control's laziness in this area could reduce player engagement in the long run.

On Metacritic, critics' 8.61 score versus players' 7.4 clearly shows the balance between the unique experience the game offers and its technical glitches and content repetition. If you are looking for an extraordinary world, creative combat, and a story that makes you think, Control will keep you glued to your seat and provide an unforgettable experience. However, if you expect flawless technical performance and a wide variety of missions, you should be ready to make some compromises. Despite all its flaws, Control is a bold production worth trying in the action-adventure genre.

NeDüşünüyo? Editor

June 4, 2026

Pros & Cons

Pros

  • Unique, living world design
  • Creative and satisfying telekinetic combat mechanics
  • Immersive, David Lynch-esque story and atmosphere
  • Visually stunning brutalist aesthetic
  • A deep universe worth exploring

Cons

  • Performance issues even at launch and on powerful systems
  • Confusing and unhelpful map system
  • Repetitive and limited side quests
  • Lack of enemy variety
  • Unexplained crashes for some players

Editor Perspectives

This review is a synthesis of different editorial viewpoints.

Critical Editor

Recurring issues & shortcomings

Underneath the game's shiny surface, technical glitches, a complex map, and repetitive content undermine the promised fluid experience.

Optimist Editor

Vision & achievements

With its living architecture, creative combat, and immersive atmosphere, Control brings a fresh and unforgettable breath to the action-adventure genre.

Analyst Editor

Technical & objective assessment

The score difference between critics' praise and players' complaints about technical issues and repetitive content balances the game's strengths and weaknesses.

Who Loves It?

  • Those who love unusual stories and atmosphere
  • Those who enjoy wreaking havoc with telekinetic powers
  • Those who enjoyed Remedy Entertainment's previous games

Who Hates It?

  • Those expecting flawless technical performance
  • Those who get bored with repetitive tasks
  • Those intolerant of complex map systems

Image: opencritic.com